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Servos

A hobby servo turns to an angle and holds it. It is the classic choice for a skull jaw, a turning head, or a lid that lifts.

A servo has three wires:

Servo wire Goes to
brown / black (ground) the servo supply’s GND and a board GND
red (power) a separate 5 to 6 V supply
orange / yellow / white (signal) a board pin

Which pin? The board pages mark the best servo pins with ★. Those pins stay quiet while the board starts up, so the prop doesn’t twitch every time it gets power.

Assign the pin to Servo. Its options are:

  • min / max (µs): the pulse lengths at each end of travel. The defaults are 500 and 2500. Most props only want part of the servo’s range. A jaw might only need to open a little.
  • reverse: swaps the direction.
  • smoothing: how the servo gets from one position to the next. Choose Off (it snaps), Snappy · 250 ms, Smooth · 600 ms, Gentle · 1000 ms, Slow · 1500 ms, or Custom….

The servo row in the pin table: min 700 and max 1900 µs, a reverse checkbox, smoothing set to Smooth 600 ms, the test slider and the Calibrate button

After Save to node, press Calibrate in the TEST column. Move the slider until the jaw is just closed and press Set as min. Move it until the jaw is open as far as it should go and press Set as max. Then press Done and save. From now on, 0 % means “closed” and 100 % means “open”.