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The yard map

The Yard section shows every board PropMesh can hear, in two layouts. Switch between them with Topology | Map.

Boards are arranged by how many hops they are from the bridge, and every radio link is labeled with its signal strength:

Line Signal
green strong (−60 dBm or better)
gray ok
amber, dashed weak (−75 dBm or worse)
red lost

Topology view: the bridge at the top, Skeleton one hop down on a strong green link, Porch lantern below it on a weak dashed amber link, and two flood lights on dotted Bluetooth lines

The badge at the top sums it up: HEALTHY, WEAK LINK or DEGRADED. Click a board for its details: what it hears, its uptime, memory, battery and firmware.

The map is a drawing of your yard with each board placed where it really is. A weak link makes more sense once you can see that it crosses the house.

Map view: a house, lawn, driveway and fence drawn on the grid, tombstones and a ghost as clip art, and the boards and flood lights placed where they stand

Draw the yard with the tools on the left:

Tool For
Area the house, garage, flower beds, lawn. Click each corner, then click the first corner again to close the shape.
Walkway paths and driveways. Click along it and double-click to finish.
Border the property line, a fence
Prop clip art (tombstones, skeletons, spiders, pumpkins, candles) to mark where things stand
Select move things. Drag an edge to push it out. Double-click an edge to add a corner, or double-click a corner to remove it.
Erase click something to remove it

Pick a shape with Select to label it and change its color. Scroll to zoom, drag empty ground to pan, and press ⛶ to fit everything in view.

Place your boards by dragging them from the Not on the map yet bar onto the map. Click a placed board and pick a picture under DRAWN AS, and the board shows on the map as a skeleton, a ghost, a cauldron, a candle, and so on.